Oh, I got hot sause all over my bazito!

You know what this is? It's a brain sucker. You know what it's doing? Filing its tax return

If you wish to make an apple pie from scratch, you must first invent apple pie

The Adventures of Little Ed Brave

Tell airport security your name is McCannister because you can hide anything in a cannister.

You know what? Nobody notices when this changes anyway.

There are 10 types of people in the world: Those who understand binary, and STFU

What happens in a black hole stays in a black hole

The black hole draws you inexorably inward. Time slows. You are likely to be eaten by a grue.

I'd diddle little umdidlie... if she weren't my half-sister.

Abortion prevents pedophilia. In more ways than one!
Get Firefox!
I wrote a haiku

which I was about to share,

but then I thought, "screw it."
Level 1

Notice to all users of the Holodeck:

There are safety protocols in place that cannot be deactivated without the approval of two commanding officers or the captain to protect users of the Holodeck from potential harm. However, every time the Holodeck is ever used in a nontrivial manner, no matter what the safety protocols say, the Holodeck turns into a deathtrap.

Unless you believe yourself to be adept at constructing a forcefield from your communicator and 19th century Earth tools, or you're at the very least not wearing a red shirt, you are strongly advised not to attempt to use the Holodeck until a designer comes up with a safety protocol that doesn't kill you whenever somebody looks at it funny. Even when you're not on the holodeck. Or in the same quadrant. Or time period.

In fact, if you are wearing a red shirt, Starfleet may not be the job for you

« SummerDecode-a-song Volume 3 »

From the comments of Ed

Permalink 09/15/11 at 09:59:20 am, by Ed, 143 words   English (US)
Categories: Programming

This is a comment I recently wrote in the multiplayer handler class while programming a multiplayer game:

//This is known as the "Joe it's your turn" method, named after my brother who, while playing turn-based games,
//will always ask whose turn it is, especially during his turn, since he takes so long to play. Therefore,
//whenever anybody's turn comes up, all other players will notify them of such. Essentially, this is saying
//"Joe, it's your turn, Joe it's your turn, Joe it's your turn". This allows the remote application to play
//automatically if the player is not on the game screen to tell whether they should play or not. Unfortunately,
//my brother still takes forever. Sometimes I have to take his turn for him. In that case, take a look at the
//method above, "playerUnresponsive", for replacing a player with an automated version.

No feedback yet

Comments are closed for this post.